+ Added shift clicking support in furnaces + Added method to easily acquire blocks you have selected in the world in Creative mode using the ‘pick block’ key * Made the Direct Connect dialog remember the last IP for the current session * Fixed issues detected certain links in chat * Fixed wild ocelots behaving like tamed cats * Fixed various chat crashes * Made cats less eager to sit on things * Made cats less patient * Fixed world generation failing under certain circumstances * Fixed issues turning off sound under certain circumstances * Removed all ghost entities under the command of Lord Herobrine * Fixed crash when pasting certain characters in chat * Fixed slash ‘/’ key not behaving correctly in certain environments * Fixed command matching being too greedy (for example: typing ‘/stophammertime’ no longer stops your server) * Fixed not being able to click coloured links * Fixed potential issue with village door detection (which could cause too many villagers) * Made using a stack of bowls on Mooshrooms not consume the whole stack of bowls * Made punching a TNT block with flint and steel in hand destroy and drop a TNT block (right-clicking will activate the TNT)
EA (Electronic Arts) という海外ではよく知られた割と大きなゲーム会社で色々作ったり販売したりしている。その EA の オンライン販売として Origin というサイトがあり、そこに Minecraft を入れたいようだけど、Notch は NO といっているらしい。
EA wants Minecraft on Origin, Notch says No
Electronic Arts has made a significant push with its Origin distribution platform in recent years, and the company believes that Minecraft would be a perfect addition to their library of titles. Rich Hilleman recently spoke out about the possibility of EA managing a game like Minecraft, giving Mojang an opportunity to expand on its already successful Minecraft property.
“I’m sure EA is very successful at monetizing games, but the more we don’t do what they would do, the happier I am. #nooffense,” said Notch.
While I (jeb_) was away at Game Developer’s Conference and a short vacation, the new Minecraft members Dinnerbone, Tahg, Grum and EvilSeph were hard at work fixing multiple bugs in Minecraft 1.2. The patch contains mainly bug fixes, but we also threw in a couple of goodies:
Chat history
Much better chat editing and controls (you can even mark text!)
Some new decoration blocks
The client should be updated in the launcher, where you also can see the full change list. You can find the launcher and server binaries for Minecraft here: http://www.minecraft.net/download
How will the famous PC game Minecraft work on home consoles? Gamers can get a taste of what’s in store as we sit down with Lead Producer Roger Carpenter for walkthrough and commentary on the blocky world running on Microsoft’s Xbox 360.
Release Date: Q2 2012
Platform: Xbox 360
Rating: RP for Rating Pending
Genre: First-Person Action
Publisher: Mojang
Developer: Mojang
Dodge that creeper at IGN for more info:
http://xbox360.ign.com/objects/110/110624.html
Subscribe to IGN’s channel for reviews, guides, trailers and all things gaming: http://www.youtube.com/subscription_center?add_user=ignentertainment
Fixed light bug at height 255.
Corrected Zombies and Skeletons not burning in sunlight.
With this, fixed all natural light (not torchlight) being 1 lightlevel darker than it should be, except at world creation.
Corrected birch and spruce saplings not growing at height > 127.
Bugs:
Tall grass, flowers and mushrooms under shade / darkness will light up the tile 1 more than it should be.
Doors and beds cannot be placed in snow, unlike other blocks which will replace the snow.
If a Redstone Lamp is destroyed and picked up while it is ON, it will be considered as a different block type to its OFF counterpart.
Aggressive Mobs will sometimes stop and spin circles, then continue attacking the player.
if a Zombie gets into a web they will spin around untill they fall though or get attacked by the player.
Cave spiders pushed by water will stop when running into any solid or non-solid block, even when there is an empty space below them.
When sprinting across Jungle Leaves, gray particles are created, instead of the normal green.
some times Skeletons will spawn much much more then other mobs.
Wolves can sometimes despawn in SMP.
Vines are (still) grey in 3rd-Person view.
In SMP servers, sometimes client-side “ghost” copies of dropped items are created on death. These cannot be picked up, but physics still apply to them. Occurs more often on clients with bad connection.
In SMP, when a player teleports, sometimes they will not appear immediately to other clients. This occurs more often, and with worsened effects on servers with less RAM.
In SMP (at least) It is possible for a Nether portal created at sea level to take you to the top of the upper Nether bedrock. My guess is that step 3 of “Linkage between Overworld and Nether” doesn’t ignore the new empty upper half of the Nether. Presumably, the 33 X 33 space centered on my portal location was mostly filled with solid blocs and the first empty space the game found was above 128.
In SMP, When a player is holding a Lilly pad, another player views the Lilly pad as grey, not the usual green (much like the 3rd person vine bug).
If you go high enough at night, you can see the sun on the ground sometimes.
Light seems to flicker a lot even though it’s pitch black(random flickers of light with out any light source), it’s noticed the most when the brightness is all the way up.
When it’s raining, mobs may turn pitch black.
Minecraft version 1.2 (actually 1.2.1) がオフィシャルリリース。
Minecraft 1.2
+ New jungle biome
+ Added ocelots
+ Added cats
+ Added iron golems
+ New AI for mobs
+ Tame wolves can have puppies
+ Villagers will have children if there is room in their village
+ Added rare drops for mobs
+ New items and blocks
* New map height limit (256 instead of 128)
* Doors have been updated so that double-doors work better with redstone
* Many other minor tweaks and fixes
– Removed Herobrine