Minecraft snapshot 15w49a

12月 6th, 2015 § 0 comments

Minecraft snapshot 15w49a はほとんどバグ修正の snapshot だったようだ。

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Minecraft snapshot 15w49a

Notable changes:

  • Fixed a lot of bugs (again)
  • Improved doors
  • Pathfinding is now approximately 1.97% smarter
  • Balancing tweaks

http://mojang.com/2015/12/minecraft-snapshot-15w49a/

適当な訳

主要な変更点:

  • 沢山のバグ修正(再び)
  • ドアの改良
  • 移動ルートの探索が大体1.97%賢くなった。(訳者注:多分Mobの移動ルートの話だと思う)
  • バランスの微調整

Issues solved in this snapshot:

  • [Issue MC-729] – Zombies only fight back against players
  • [Issue MC-1973] – Items placed into a beacon are lost upon reloading a world
  • [Issue MC-3626] – Signs, Sugar Cane, Vines, Two-block Plants and Cobwebs cause glitchy mob behavior
  • [Issue MC-7519] – Clearing Nausea Potion Effect will stop it but show portal tint
  • [Issue MC-8017] – False Cobweb Behavior
  • [Issue MC-9074] – Command selector syntax does not recognize decimals
  • [Issue MC-10818] – Skeleton/Wither Skeleton leg texture experiences Z-fighting
  • [Issue MC-18272] – Health Boost and Absorption Effects have the same Icon
  • [Issue MC-20431] – Player is floating above the saddle of a donkey
  • [Issue MC-33863] – Villagers rarely can turn to Baby Zombie Villagers / Chicken Jockey
  • [Issue MC-38307] – Lightning strike area-effect destroys item frames, paintings, and armor stands
  • [Issue MC-39098] – Endermen can pick up blocks behind walls
  • [Issue MC-46034] – Lava flows towards gaps even if they can’t be reached
  • [Issue MC-48570] – Server-Side Resource Packs do not show up in Resource Pack list
  • [Issue MC-50468] – Skeleton AI ignoring helmet – skeleton still stays in shadow
  • [Issue MC-50559] – Rain Texture is Upside Down
  • [Issue MC-55942] – Nether wart, wheat, carrot, and potato hitboxes reflect only first stage
  • [Issue MC-62552] – FallingSand shows alternate block textures while falling
  • [Issue MC-63129] – Baby Zombies named “Dinnerbone” can now fly
  • [Issue MC-69328] – /playsound not tab-completing sounds
  • [Issue MC-69834] – Metal ring misplaced at tripwire hook / does not move
  • [Issue MC-70306] – Can’t put Flower Pot on Piston
  • [Issue MC-70327] – Blaze fireballs damage other blazes
  • [Issue MC-72156] – Tamed wolves attack when a wild wolf is hurt.
  • [Issue MC-72368] – Cactus can be placed under water, but doesn’t break
  • [Issue MC-73370] – Trapped chests are in “Decoration Blocks”
  • [Issue MC-73884] – Projectiles get destroyed at contact with non solid blocks
  • [Issue MC-75471] – Ocelots and Rabbits run from you in creative mode
  • [Issue MC-76045] – Clicking on non-existing link target or deleted screenshot gives error
  • [Issue MC-76975] – Pick block doesn’t work on the dragon egg
  • [Issue MC-77224] – Tp with relative x rotation above 90 affects y rotation
  • [Issue MC-77758] – Guardian beam turns green at the end of charging
  • [Issue MC-80148] – Custom Model Lighting Irregularities (Top & Bottom Faces)/each cuboid part of a model renders smooth lighting as if it were a full block
  • [Issue MC-80597] – Lit Furnace still obtainable using the /give command
  • [Issue MC-81693] – Multiple items have missing (transparent) pixels
  • [Issue MC-81725] – Shift+F3 menu remains on server disconnect
  • [Issue MC-82452] – Server Resource Packs Not Staying Persistent
  • [Issue MC-83105] – Offhand items render while drawing bow
  • [Issue MC-83107] – Shulkers deflect arrows from the side but not the top, arrows glitchy when shot at the edge
  • [Issue MC-83174] – Zombies, Zombie Pigmen, Ghasts, Guardians, Slimes, Magma Cubes, Wither Skeletons, Spiders, Cave Spiders, Silverfishes and Endermites do not attack when hit by other mobs
  • [Issue MC-83193] – Punching cake eats it
  • [Issue MC-83271] – Bosses are unaffected by the potions / “new arrows”
  • [Issue MC-83599] – Arrow/Item in offhand still displayed while drawing bow in first person view
  • [Issue MC-83824] – infinite arrows with effect (infinity enchantment works with potion tipped arrows)
  • [Issue MC-83850] – Squid and ghasts are unaffected by levitation
  • [Issue MC-83896] – Shulkers can teleport into other shulkers
  • [Issue MC-83930] – End City spawns even without Generate Structures
  • [Issue MC-85117] – Shulkers teleport even when they’re already dead
  • [Issue MC-85256] – Cauldrons are filled with water while snowing in biomes where it only snows above a certain height
  • [Issue MC-85527] – Shulkers opening into blocks
  • [Issue MC-85756] – Blocks/items on mobs’ heads turn red when the mob takes damage
  • [Issue MC-85963] – Melon and glistering melon textures have different rotations
  • [Issue MC-86305] – AreaEffectCloud can be pushed by pistons
  • [Issue MC-86385] – Leading zeroes omitted on dyed leather armor colour
  • [Issue MC-86836] – Enderdragon can teleport through end_gateway
  • [Issue MC-86951] – Drop item scoreboard objective increases with /give
  • [Issue MC-86992] – Shulker floating 1/16 above ground
  • [Issue MC-87093] – Zombie / Skeleton / Zombie Pigman arm animation glitch if they can’t reach you.
  • [Issue MC-87143] – Setblock signs with text put “null” on empty lines by reloading the world
  • [Issue MC-87219] – Floating Mob Heads above baby zombies that wear them
  • [Issue MC-87242] – Librarian zombie villager robe texture is sometimes white instead of transparent
  • [Issue MC-87383] – shulker hitbox height
  • [Issue MC-87568] – Slimes with levitation moving
  • [Issue MC-87573] – Spawned Slimes move always South (+Z) first
  • [Issue MC-88401] – Arrow blocked by shield can get stuck above player
  • [Issue MC-88465] – Shield still have metadata
  • [Issue MC-88569] – Armor slots inconsistency
  • [Issue MC-89181] – AreaEffectCloud does not work with some particles/crashes with others
  • [Issue MC-89399] – If an end portal generates with 12 eyes in it, it is impossible to use it.
  • [Issue MC-90095] – elytra does goes invisible with player if potion is used.
  • [Issue MC-90417] – Enderdragon can be passenger on boats
  • [Issue MC-90549] – Taking damage while gliding pushes you upwards
  • [Issue MC-90587] – Frost Walker does not work on transparent blocks
  • [Issue MC-90601] – Pick block frosted ice warning
  • [Issue MC-90606] – Too small damage while hitting walls with Elytra
  • [Issue MC-91061] – Loot table exceptions are not caught
  • [Issue MC-91177] – Rain puts out fires less often
  • [Issue MC-91264] – Right clicking a hoe or a shovel on grass or dirt plays the wrong sound
  • [Issue MC-91528] – End crystal replacing blocks with fire/able to place end crystal inside blocks including bedrock (End dimension only)
  • [Issue MC-91533] – Container minecarts with invalid loot table cannot be removed from world
  • [Issue MC-91543] – Multiple (unlimited) number of Ender Crystals placeable on one block at the same time
  • [Issue MC-91666] – Exploding Creepers drop gunpowder when they set off an End Crystal
  • [Issue MC-91756] – Beam target of ender crystals on obsidian pillars does not update when ender dragon spawn sequence is stopped
  • [Issue MC-91807] – Use /kill @e[type=EnderCrystal] instruction, rebirth ceremony continued execution
  • [Issue MC-92140] – End Dragon Fight fails due to level.dat issue
  • [Issue MC-92202] – Villagers stand outside opening and closing doors instead of entering
  • [Issue MC-92225] – Buggy AI for skeletons riding horses
  • [Issue MC-92309] – “Block Broken” closed caption is inaccurate
  • [Issue MC-92344] – Beams from end crystals move towards wrong direction when spawning Ender Dragon
  • [Issue MC-92415] – mob pathing issue
  • [Issue MC-92451] – Ender Crystal Beam Detaching
  • [Issue MC-92548] – Can’t place certain blocks on marker armor stand
  • [Issue MC-92697] – Activator Rails and Powered Rails powering each other
  • [Issue MC-92784] – Some subtitles are unrelated to the sound
  • [Issue MC-92849] – mob kills due to knock back from a sweep attack fail to reward EXP
  • [Issue MC-92972] – Villagers won’t go outisde
  • [Issue MC-92983] – Slimes are incorrectly offset from actual position
  • [Issue MC-93107] – Shulkers still produce sound even when Silent:1b
  • [Issue MC-93118] – Some of the new textures weigh too much
  • [Issue MC-93167] – Some textures (Easy to confirm with Netherack in the Nether) jump and change rotation as you move closer or farther from them
  • [Issue MC-93289] – Level-up sound originates at position in world, not at player position

http://mojang.com/2015/12/minecraft-snapshot-15w49a/

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