entity をの回転を検出して entityを選択するのための新しいセレクターパラメーター。 rxm – x rot min, rx – x rot max, rym – y rot min, ry . y rot max (一応日本語風に書くと rxm – x 回転の最小値、 rx x 回転の最大値 – x 回転の最大、 rym – y 回転の最小、 ry . y 回転の最大値 というような感じの意味で、恐らくx軸、y軸でMobとかの回転具合から Mob を指定することができる)
We’ve been rewriting a lot of internal stuff this week, so this snapshot may not be super fantastic featureful but trust me it’ll be worth it in the end.
Notable changes for survival:
A lot of mob AI has changed. This should mean nothing, but may actually mean something. Don’t sit on slimes.
Notable changes for mapmakers:
Added an optional hotkey to show outlines on players whilst spectating
It’s now possible to spawn in ItemEntities that can’t be picked up (PickupDelay=32767)
It’s now possible to spawn in ItemEntities that won’t expire (Age=-32768)
Added an extra argument to /effect that will hide particles
Statistics for items/blocks can now be referenced per name, instead of ID
Added new objective criteria ‘trigger’, and a command /trigger to use with them (intended for tellraw links)
Added the ability to reset a single score on a player through /scoreboard
Added new objective criteria for team-specific kills (teamkill.red, killedByTeam.blue)
Added the ability to iterate over every scoreboard player with * in /scoreboard commands
Added data tag to items to allow placing of certain blocks against other blocks in adventure mode (/give @p stone 16 0 {CanPlaceOn:["minecraft:diamond_block"]})
Added data tag to items to hide certain parts of the tooltip (HideFlags, bit field of 1/enchantments, 2/modifiers, 4/unbreakable, 8/candestroy, 16/canplace)
Markus Persson @notch
The computer version of Minecraft has now sold 14 million copies. Celebrating by having no idea how to play Lego marvel on ps4!
2014年2月2日 2:19 AM
Hello all!
Hope you are enjoying the picking and placing of blocks! Just wanted to let you know that Minecraft on PS3 recently sold over 1 million copies (that has to be some kind of record on PSN, no?). It is crazy considering the game was released just before Christmas last year. We are super grateful for the support and we are very thankful for your dedication and I hope you will like the future updates we have planned for you (more on that in a later blog post).
One day this piece of text will contain some really important information that could change the fate of Humanity, and nobody would know because nobody reads this text anyway. Oh, sorry, what was that? Snapshot? Oh right yes of course! Here we go:
Notable additions for survival:
Book copying mechanics has been altered to differentiate the original & copies of books
Activator rails can eject entities from Minecarts
Notable additions for mapmakers:
Added a spectator gamemode (/gamemode spectator). Not 100% finished.
Spectators cannot be seen by anybody but other spectators
Spectators can view inventories/etc, but not modify them
Spectators can go through any entity or block without interfering with it
Spectators can click on entities to take their camera
Spectators cannot use items, place blocks, destroy blocks or interact with blocks in any way
Spectators are only slightly buggy maybe sometimes
Item frames can give off a signal detected by Comparators.
Lots of changes to villager AI. Some of them now actually do stuff!
Looting now gives 1% chance of rare loot per level
Iron Golems/Zombie Pigmen now drop items on normal kills
You can now spawn Iron Golems/Snow Golems/Withers with dispensers + pumpkin/skulls respectively
Bushes can now catch fire
Buttons can now be placed on ceiling/floors
Seecret Changes
Balancing tweaks!
Notable additions for mapmakers:
New command /particle to show particle effects in the world. It can also be relative to entities. Example: /particle lava ~ ~1 ~ 1 1 1 0.5 2 @e[type=Chicken]
Added the ability to filter block types in the /fill command, but only if it’s used to fill in replace mode with “normal” blocks. It does not work when filling with block entities. Syntax: /fill replace [filterBlockName] [filterData]
Fixed most of the remaining issues with the /clone command, for example chest orientation.
We have a new bug tracker website! Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, we can’t fix it!
Between Monday, January 20, 07:00 CET (Stockholm time) and Wednesday, January 22, 07:00 CET (also Stockholm time), we’ll be migrating our skin and cape databases. During these days, uploading skins and changing/redeeming capes will not be possible. Sorry for any inconvenience!
Snapshot time! We’ve fixed a whole bunch of bugs introduced in last weeks snapshots, introduced a few new commands and tweaked a few things that needed tweaking.
Notable additions for mapmakers:
/tp now supports rotation arguments
Player selectors (@p, @e, etc) now support cubic areas. For example: @e[x=0,y=0,z=0,dx=10,dy=10,dz=10] gets all entities between 0,0,0 and 10,10,10
Added /clone command to copy large areas to other areas
Added a /fill command to fill a large area with a block